Despite their growing popularity, 3D capabilities shouldn’t be your chief concern when buying a new monitor, according to a German computer magazine.
Instead, shoppers should focus on more traditional criteria, like the image repeat rate or the picture format. Indeed, 3D capabilities are becoming ever less important, reports the magazine, Gamestar.
When it comes to image repeat rates, monitors that can process 120 frames per second (fps) are much better at displaying quick movements and turns than those with the standard 60 fps. But a 120-fps display is only worth it if the PC linked to it is powerful enough.
The magazine also recommends, in general, turning off presets and adjusting images to one’s own tastes.
Many customers are convinced of the need for a non-glare display.
But there’s something to be said for non-reflective borders and casings too, say experts. That’s because those can also reflect light, which can be distracting during gaming.
It’s also advisable to get a monitor that can be raised and lowered on its stand, can be tilted and can pivot through 90 degrees so you can use it comfortably.
Experts say a 16:9 format is the ideal, since it makes the best use of the monitor space. With another popular format, 16:10, it’s easy for images to get distorted, with circles becoming egg-shaped, or for the zoom to be slightly off.
The 21:9 format of some 29-inch monitors is really only useful for watching movies, since it eliminates the black bands above and below the picture in wide-screen films. However, a lot of YouTube videos still use the 16:9 format, meaning there’s no completely escaping the bars.
And 21:9-format monitors have one big drawback, they take up too much space on a desk, taking up as much space as a 30-inch screen, but only offering the height of a 22-inch monitor.
Experts recommend opting for 27-inch devices with 2,560 x 1,440 pixel resolutions, since they take up less space.
There are also pros and cons to the 21:9 format when it comes to gaming. The width allows players to view more if the game can support the resolution. But that resolution requires a lot more power from the graphics card than Full HD. And huge monitors can have slow reaction times. (dpa)